Java game boostappĮxpanding the Light tab with the white arrow on the right will display the Light Editor, which displays settings for the selected light and additional rollouts. The default view of the Light tab provides a Light List of all the lights currently in the scene. For more information on Materials, see the Materials section. Expanding the white arrow on the right of the editor will display the Material Editor, which contains material settings and rollouts. Reiger suspensionĮxpanding the Asset Editor with the white arrow on the left will display a Material Library, which includes a wide variety of material presets. The default view of the Material tab provides a Material List with a search feature, a shader ball preview, a Quick Settings tab, and a toolbar for managing the Material List. The render buttons can be clicked again to stop a render.
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